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KERJA KURSUS ICT

KERJA KURSUS ICT




NEW JULAI 2013
BORANG  PENYELARASAN PBS ICT (BP1, BP2, BP3, BP4, BP5, BP 6)

1. Borang BP1
2. Borang BP2
3. Borang BP3
4. Borang BP4 dan BP5
5. Borang BP6
6. Score Sheet Form (SSF)





Bahagian pautan dan muat turun bahan untuk kerja kursus (assessment form 4 dan form 5) - Akan sentiasa di kemas kini...
       
LA1.S01.2
Apply Correct Security Procedures Using Anti-Spyware
Jika tiada perisian antispyware maka anda boleh download portable antispyware secara peruma di SINI

LA1.S02.1
Locate and present information on impact of ICT on society


1.     Copyright and Piracy from Moral and Legal Standpoints. Pautan 1  Pautan 2  Pautan 3
2.   Lack of Security and its Effects on Industry/Economy/ Government Pautan 
3.   Malaysian Cyber Law, Electronic Government Law. Pautan 1  Pautan 2  Pautan 3 
4.   Phishing Pautan 1 Pautan 2
5.   Virus (Trojan Horse, Salami Attack) Pautan 1  Pautan 2  Pautan 3   Pautan 4  Pautan 5
6.   Hacking Pautan 1  Pautan 2  
7.   Security Measures (Biometrics, Authentication) Pautan 1  Pautan 2 


LA2.S03.1
Pc Assembling

Video Pemasangan Perkakasan Komputer

 


LA2.S05.1
Explain the latest open source software available and the latest development in ICT 
1.0          Introduction - Pautan -KLIK (1)  KLIK (2)

2.0               The Latest Open Source Operating System (OS)
2.1          Meaning of open source operating system - 
               Pautan KLIK (1) KLIK (2) 
               Murid2 perlu memberi definisi open source diikuti 
                  definisi operating sistem dan gabungkan makna 
                  kedua2 tadi  menjadi  satu definsi untuk 2.1 
2.2          Example of open source operating system:- 
               Pautan KLIK 

3.0                The Latest Open Source Application Software
3.1          Meaning of open source application software - 
               Pautan KLIK (1)  KLIK (2) 
3.2          Example of open source application software - 
               Pautan KLIK (1)  KLIK (2)  KLIK    (3)KLIK (4)

4.0          The Latest Development in ICT (Comparison)
4.1          Hardware  - Pautan - KLIK
4.2          Software - Pautan - KLIK (1)   KLIK (2)  KLIK (3)  

5.0          Pervasive Computing - Muat Naik SINI


open source
http://en.wikipedia.org/wiki/Open_source

operating system
http://en.wikipedia.org/wiki/Operating_system
http://en.wikipedia.org/wiki/Linux
http://www.freebsd.org/
http://en.wikipedia.org/wiki/OpenSolaris

application software
http://en.wikipedia.org/wiki/Application_software
http://en.wikipedia.org/wiki/OpenOffice.org
http://www.photoscape.org/ps/main/index.php
http://audacity.sourceforge.net/

hardware comparison
-find information in any ict company websites such as
http://www.dell.com.my
http://www.samsung.com.my
http://www.acer.com.my

software comparison
-find information in any ict company websites such as
http://office.microsoft.com/en-us/products/
http://windows.microsoft.com/en-US/windows7/products/home

pervasive computing
http://www.webopedia.com/TERM/P/pervasive_computing.html
http://en.wikipedia.org/wiki/4G
http://www.touchngo.com.my/?pg=products&subPg=smarttag
http://www.computer.org/portal/web/pervasive/home




LA1.S07.1
1.0    Introduction
(Computer Networks and Communications)
http://en.wikipedia.org/wiki/Computer_network
2.1    Definition
http://en.wikipedia.org/wiki/Mobile_computing
2.2    Specification, services, and frequencies of Mobile Computing
(based on one product e.g. PDA, 3G mobile phone)
http://www.gsmarena.com
3.1    VoIP
http://en.wikipedia.org/wiki/Voice_over_Internet_Protocol
3.2    BLOG
http://en.wikipedia.org/wiki/Blog
4.1    PAN
http://en.wikipedia.org/wiki/Personal_area_network
4.2    VPN
http://en.wikipedia.org/wiki/Virtual_private_network
4.3    WLAN
http://en.wikipedia.org/wiki/Wireless_LAN
4.4    WIMAX
http://en.wikipedia.org/wiki/Wimax



LA4.S09.1 
Gather Examples Of Immersive Multimedia In Education, Business or Entertainment
(***Buat yang mudah - Entertainment)
Immersive Multimedia In Entertainment
The history of Immersive Multimedia began with the concept of Virtual Reality. In the late 1960s, the desire of computer scientists and artists was to create, digitally-made ‘near-to-reality’ experiences through Interactive Multimedia. This became known as Virtual Reality. Virtual Reality, today, is a computer-created environment that a user can experience through the senses of sight, hearing and touch. Immersive Multimedia is a combination of multimedia elements and interactivity in Virtual Reality. Immersive refer to computer generated simulation of reality with physical, spatial and visual dimension. This interactive technology is used by architechs, science and engineering research and the arts, entertainment, and video games industry. Virtual Reality system can simulate everythings from walk through of a building prior to construction to simulations of aircraft flight and three dimension computer games. Immersive technologies and virtual reality are powerful and compelling computer application by which humans can interact
Sejarah Immersive Multimedia bermula dengan konsep Virtual Reality. Pada akhir 1960-an, keinginan saintis komputer dan seniman adalah untuk mencipta dunia digital yang memberimmpengalaman hampir kepada 'realiti' melalui   Multimedia Interaktif. Ini dikenali sebagai Virtual Reality. Virtual Reality, hari ini, adalah mencipta persekitaran komputer yang dapat memberi pengalaman kepada manusia melalui deria penglihatan, pendengaran dan sentuhan. Immersive Multimedia adalah kombinasi dari unsur-unsur multimedia dalam VirtualReality. Immersive merujuk kepada komputer yang menghasilkan simulasi realiti dengan dimensi fizikal,kejuruteraan dan visual. Teknologi interaktif kini digunakan dalam bidang arkitek, sains, kejuruteraan , seni , hiburan dan industri permainan video . Melalui Virtual Reality, ia dapat mensimulasikan pelbagai keadaan seperti berjalan melalui sebuah bangunan sebelum pembinaan, juga untuk simulasi penerbangan pesawat dan permainan komputer tiga dimensi Teknologi Immersive dan virtual reality dapat membolehkan aplikasi komputer dan manusia berinteraksi.
Contoh  
1. Permainan - Bola Sepak (SINI)
2. Permainan - Street Fighters (SINI)
3. Permainan - Kapal Terbang (SINI)
4. Permainan  - Counter Strike (SINI)
5. Permainan - FI Racing (SINI)
6. Permainan - Golf  (SINI)

Contoh Lain

immersive multimedia in education:





































Immersive Multimedia in entertainment:








 
interactive games


Immersive multimedia in business:




































credit to
http://cikgushelly.blogspot.com

LA5.S10.1
Apply Program Development Phases To Develop A Problem-Solving Program
Soalan-Soalan Visual Basic Untuk Kerja Kursus
*** soalan-soalan yang mudah untuk dibuat beserta formula
       KLIK SINI
Modul-modul VB for Assessment
      Circle
      Triangle
      Average 3 Number

LA5.S11.1
Find Out tThe Latest Programming Language
Pautan Wikipedia SINI ( tahun 2000 ke atas sahaja)

LA6.S13.1 
Find Out Current Developments In Computer Information Systems
Definition of web-based application (klik SINI)